All on a Frog is a 3d game environment coded in Unity Game Engine (c#) with assets created in Blender. I taught myself Blender to supplement the Unity I was learning in class. I also learned how to animate 3d models, export to Unity, and code a character controller in the program to create a character that can move and explore the environment. I had this vision of a little world completely on the back of a frog, but is encompassing enough that you can run around it and not notice that it's on a frog at all.

move with arrow keys, direct with cursor

thank u 4 coming 2 my party